2017 HOBBY: PEOPLE: Kayaker builds a horse, problems and solutions at the WIP meeting

Kayaker builds a horse, problems and solutionsat the WIP meetingVideo:  At a recent WIP meeting Kayaker Magic demonstrated a horse he was scripting, this one in western tack.  He showed how he created reins to go from the rider’s hands to the bridle by using the target feature of the particle system.  He also described a problem he was having with the animation of the legs, apparently caused by the large number of instructions required to animate legs and the other parts of the horse and the western tack. Watch on YouTubeThe problem described here may call for IMA TestWG to develop a problem analysis test suite.This may be the best horse for city boys*******************************************************************(More after the break, scroll down!)********************************************************************** Metaverse events, current and upcomingWIP meeting todaySunday June 25, noon SLT (California) timeCookie II location (fourth Sunday of the month)HG address below: paste into the World Map next to Find. Click Find, TPgrid.kitely.com:8002:Cookie II The Hypergrid WIP is a one hour “show & tell” of works in progress. Everyone is invited.  Building, scripting, entertainment– whatever you are working on.-Journal of Virtual Studies, Vol. 8, No. 2IMA Blog3D web-worlds of the browser (G+ community)Public service web-world by CybaLounge. Virtual worlders, this one is for usOSCC presentation videos availableCRASH! Site, the musical under development by people like usMal Burns: Inworld ReviewTry a browser-based virtual worldSelby’s daily news collection:  Virtual worlds are real   Virtual Outworlding news collection Events on the Hypergrid: HYPEventsEntertainment on the HypergridHYPERGRID EVENTSDestination guide: OpenSimWorldHyperica, Directory of Opensimulator hypergrid destinationsOpensim AAM Virtual PerformersWELCOME TO SEANCHAI LIBRARIESVirtual world G+ communities:  Communities virtual worlds G+MOSES software developmentIn a virtual world, your deodorant never fails.*****************************************The Hypergrid WIP ShowThe Hypergrid WIP is a one hour “show & tell” of works in progress. Everyone is invited.  Building, scripting, entertainment– whatever you are working on.Selby may capture video of presentations in voice, for posting on YouTube.The WIP show normally meets on 2 Sundays a month at 12 pm California time.The show meets at the Pandora location on the second Sunday But may not meet in the summer.And at Cookie II on the fourth Sunday.  To keep up with the WIP meetings, join the Kitely group, Work in progress.Next WIP meetingSunday June 25, noon SLT (California) timePandora Location: (second Sunday of the month)Pandora allows presenters to run high threat OSSL functions.world.narasnook.com:8900Put the line above in your World Map next to Find.  Click Find. TPAt Narasnook, use World Map to search for PandoraCookie II location (fourth Sunday of the month)HG address below: paste into the World Map next to Find. Click Find, TPgrid.kitely.com:8002:Cookie II in Kitely: paste into Nav (top) bar of Firestorm, Enter.hop://grid.kitely.com:8002/Cookie II/68/369/22Previous Articles from the WIP show Glimpses of Hypergrid Work-in-Progress (WIP) showWIP Show: How to with NPC, Nara Malone. Storytelling of the futureWIP on Cookie II, Kitely, 9/20 Dolls, Discos, and DiscussionWIP August 23, A conversation about being creativeThe WIP show, 7/18/2015: Virtual mobile art by Lucy AfarensisWIP Show at Hobo Sandbox on Cookie II, KitelyWIP Show, works in progress on the Hypergrid June 3, 2015Hypergrid WIP meeting. The creatives of the hypergridThe final product on the marketWatch on YouTubeKayaker’s descriptionJump on one of these horses and ride around your land anywhere in the Open Simulator Metaverse. Note this is a non-physical animal so it can only walk on terrain, it cannot walk on prims. It will walk right through walls and landscaping. But because it is non-physical, it will work anywhere in the Metaverse no matter what physics engine your grid uses. Available for sale soon in my store in the Kitely Market. https://www.kitely.com/market?store=2… You can learn more by looking at the documentation for my horses here: http://magic.kayaker.net/Horses/This horse can walk into water a meter deep or so but turns back from deeper water. Very sure-footed, it can climb up and down the steepest terrain like a mountain goat.The horse has four walking and four galloping speeds, changed by tapping the FWD and BACK keys. When turning at speed the horse leans into turns. While galloping the horse can jump. The legs are realistically animated, changing gait and speed with the velocity over the ground. While you are riding the horse there are several different ways to steer it: You can relax and the horse will walk in straight lines, turning away from water or borders. You can turn the horse with the LEFT and RIGHT arrow keys. Tapping on these will make the horse turn slightly, mashing them down and holding them will turn the horse sharply. If you go into mouse-look mode you steer the horse by moving your mouse left and right. If you are wearing VR goggles such as the Oculus Rift the horse will turn in the direction that you turn your head!When the horse is standing around it fidgets, stamping feet, grazing on the ground, swishing tail, turning head and flicking ears. This horse is a bit moody, occasionally hanging its head or laying back its ears. You can improve its mood by giving iit a lump of sugar in the dialog, the ears will perk back up! This horse also loves to ride so the ears will prick back up if you jump on.The horse can be quickly configured with a dialog, remotely configured with the Remote Control provided, or configured with a NC (MODify version only). The horse can be set to a mode where anyone can ride it, or only the owner. If in the latter mode, when anyone else sits on the horse they get bucked off!You can set this horse to do one of several things when you jump off: It can just stop where it is, or keep going, wandering around your land and turning away from borders and deep water. It can be configured to delete itself so you can set it up in a rezzer. But I prefer “back to the barn” mode where the horse turns and walks back to the barn when you jump off. If you let it wander and you loose track of where it is, clicking on the back of the remote will call he horse to gallop back to you. With the Remote you can also give your horse a

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