2017 WW: Cybalounge tutorial: The Interaction Primitive, sit spheres, etc.

Cybalounge tutorial:  The Interaction Primitive,  sit spheres, etc.Instructions for using an interaction prim to give a sit pose. Setting interaction primClick image to enlargeCybaLOUNGE is a user-built 3D virtual world running in a browserYou get a free world when you register at CybaloungeHow to start building in Cybalounge, a roadmap for beginners Cybalounge is ready for virtual worlders to use: Tutorials and suggestions********************************************More after the break*************************************************Metaverse events, recent and upcomingAvatar Repertory Theater (ART) prepares a frightful Halloween show.Mal Burns: Inworld ReviewHypergrid Writer’s CommunityHYPERGRID EVENTSMetaverse Jobs; Job ListingsIMA locations3D web-worlds of the browser (G+ community)Selby’s daily news collection:  Virtual worlds are real   Virtual Outworlding news collection Events on the Hypergrid: HYPEventsDestination guide: OpenSimWorldHyperica, Directory of Opensimulator hypergrid destinationsWELCOME TO SEANCHAI LIBRARIES Entertainment on the Hypergrid, a G+ communityHypergrid DestinationsHypergrid-related articles in this blog ****************************First get the interaction primThen position the prim where you want it.The prim I am using to illustrate the procedure goes in front of the chair.The regular sit prims are on the chairs.The opening image shows most of the parameters setThe image below shows the result of this setting. With ActY at default, my avatar is highActY sets the altitude of the avatar when the animation is on.  So I’ll give that parameter a value of -100 centimeters.  Adjusted ActY –Now the avatar sits at the proper heightThe Interaction Primitive (documentation)The goal of the interaction primitive is to allow an avatar to interact with an object or primitive by applying an animation to the avatar. These animations can be created with the animation editor, which will be explained in a different chapter. Interaction objects are represented by colored spheres. When moving over an interaction object with the mouse the cursor changes from pointer to a hand.Parameters ActY – Sets the relative distance for placing the avatar related to the interaction object. When sitting, for example, the avatar’s vertical position has to be reduced to make it sit on the specified object.-ActA – Sets the angle of the avatar in relation to the interaction object. This is used to properly align the avatar with the specified object.-Animation – Selects the pre-defined animation, which will be played (in a loop) for the avatar, when the interaction element is activated.  (Tutorial on animations TBD.)-sizeFactor – Sets the scaling factor for the sphere representing the interaction-single – Indicates, that the interaction can be used by only one avatar at a time, e.g. for sitting on a chair. General interactions, like dancing, could be used by several avatars at the same time.-moveAllowed – Indicates, that the avatar may move while interacting, e.g. moving around while dancing.-ownerOnly – Indicates, that only the owner of a location may use this interaction object.-syncedWith (experimental) – Selects a second interaction object which animation will be synced with the original interaction’s animation. This is useful for couple dances, …**********************************************************************************LicenseOriginal text in this blog is CC By: unless specified public domainUse as you please with attribution: link to the original.All images without attribution in this blog are CC0: public domain.*********************************My web office: Cybalounge.Don’t register — enter as guest.  If you don’t see me:Click the pointed pushpin on the bottom line See if I am in Selby’s room.My office times:  Weekdays: 12: -12:30 Central time  (US) Maybe weekends, too.  Other times by appointment. Thinkerer Melville in Second Life, Selby Evans in KitelyA web page you can walk intoTry a browser-based virtual worldCybalounge is ready for virtual worlders to use: Tutorials and suggestionsEntertainment in virtual worldsMal Burns: Inworld ReviewEntertainment on the HypergridOpensim AAM Virtual PerformersHYPERGRID EVENTSThe web show: a magazine from the virtual worldsArt of the Artists: [email protected] Machinima Challenge (L$350,000 Prize Pool) Create a film with a work of art.OpenSimWorkingRadioStreams (OSWRS). Invited article by shawnkmaloneyAviation radio: Music to fly by. And to promote your aviation event.Radio for your place – Radio for the metaverse. Anyone for podcasts?Videos from virtual worldsFree video resources for virtual worlds: Screen capture beyond FRAPSSimple video editing with Shotcut, for virtual worldersConvienient video capture in Windows 10–any windowArticles about videos from virtual worldsNews and NotesHG linksAbout educationAbout artDinosaurSailing in virtual worldsAbout VideosSights of the virtual worldsPeople of the virtual worldsAbout businessOutworldz One-Click Hypergrid (Install your own HG)Communities in the virtual worldsArcadia Asylum All Around   G+ community: Hypergrid SafariG+ community: Metaverse ToursOpensimworld. Destination guide for the Hypergrid   Best metaverse communitiesCommunities virtual worlds G+Radio in the virtual worldsOpenSimWorkingRadioStreams (OSWRS). Invited article by shawnkmaloneyAviation radio: Music to fly by. And to promote your aviation event.Radio for your place – Radio for the metaverse. Anyone for podcasts?Metaverse beginner helpIMA best practices   How to Enter Kitely Virtual WorldsMetaverse 101 Info + Tutorials for getting started in OpensimFr43k Paine/Dealing With GriefersA Dimension BeyondVirtual Outworlding Table of Contents. SummaryNewcomer help in virtual worlds   Virtual worlds are about people. Communities, communication, shared goalsTime conversion: put time/zone into Google search to get your time The Hypergrid WIP ShowThe Hypergrid WIP is a one hour “show & tell” of works in progress. Everyone is invited.  Building, scripting, entertainment– whatever you are working on.Selby may capture video of presentations in voice, for posting on YouTube.The WIP show normally meets on 2 Sundays a month at 12 pm California time.The show meets at the Pandora location on the second Sunday But will not meet in the summer.And at Cookie II on the fourth Sunday.  To keep up with the WIP meetings, join the Kitely group, Work in progress.We can go to your place if there is time.Next WIP meetingSunday Oct , 22, noon SLT (California) timeCookie II location (fourth Sunday of the month)HG address below: paste into the World Map next to Find. Click Find, TPgrid.kitely.com:8002:Cookie II In Kitely, put Cookie II into the find bar of the world map. -Suspended for Summer: Pandora Location: (second Sunday of the month)Pandora allows presenters to run high threat OSSL functions.world.narasnook.com:8900Put the line above in your World Map next to Find.  Click Find. TPAt Narasnook, use World Map to search for PandoraPrevious Articles from the WIP show Glimpses of Hypergrid Work-in-Progress (WIP) showWIP Show: How to with NPC, Nara Malone. Storytelling of the futureWIP on Cookie II, Kitely, 9/20 Dolls, Discos, and DiscussionWIP August 23, A conversation about being creativeThe WIP show, 7/18/2015: Virtual mobile art by Lucy AfarensisWIP Show at Hobo Sandbox on Cookie II, KitelyWIP Show, works in progress on the Hypergrid June 3, 2015Hypergrid WIP meeting. The creatives of

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